JARVIS - Just A Rather Intelligent System

Tanmay, Borkute and Sujal, Karne and Aayushi, Lahariya and Arya, Chandewar and Prof. Shreya, Bhanse (2024) JARVIS - Just A Rather Intelligent System. International Journal of Trend in Scientific Research and Development, 8 (5). pp. 616-624. ISSN 2456-6470

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Abstract

JARVIS, which stands for “Just A Rather Intelligent System”, is an Artificial Intelligence with the main goal of performing complex tasks through voice instructions. This involves integrating techniques such as NLP and speech recognition to allow conversing with the gadget to make it simple to browse the internet, plan schedules and tasks, control home gadgets, and obtain responses to inquiries. As an extension of currently used digital platforms, JARVIS simplifies the user interface while allowing for efficient workflow addressable through either straightforward problem-solving or complex approaches. It is these two primarily what makes JARVIS advanced in creating closer to human like interaction experience because of Emotional Intelligence and Adaptive Behavior that enables it to respond in relevant and lively manner. Gamification and Rewards serve as fun components that make its usage entertaining; this encourages users to use JARVIS more often. As well, JARVIS has the feature of a Personalized Health and Wellbeing Advisor in addition to offering advice particular to the users’ goals. Another area, where JARVIS performs well, is the establishment of successful user-specific interaction with the help of ACM that retains information from earlier sessions. Its Multimodal Conversations, specifically voice and vision, allow users to talk how they prefer, which can be highly beneficial to improving interaction capabilities. The features like Augmented Reality Integration provide an enhanced experience within the product built-in and the Plugins provide further functionality based on the client requirements. JARVIS provides a ‘Collaborative Work Mode’ as well as a ‘Personal Narrative Builder’ for use in joint activities as well as in creating individual stories, which means it combines numerous aspects of entertainment and can be most useful in an individual’s or a company’s daily tasks.

Item Type: Article
Subjects: Q Science > QA Mathematics > QA75 Electronic computers. Computer science
Divisions: Postgraduate > Master's of Islamic Education
Depositing User: Journal Editor
Date Deposited: 23 Oct 2024 09:38
Last Modified: 23 Oct 2024 09:38
URI: http://eprints.umsida.ac.id/id/eprint/14238

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